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AI Insights · Timothy · July 2024

Top 5 First Person Games in Australia Q2 2024: Performance Insights

Discover how the top 5 first-person games performed on a unified platform in Australia during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 First Person Games in Australia Q2 2024: Performance Insights

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In the second quarter of 2024, the top 5 first-person games in Australia showed varied performance across downloads, revenue, and weekly active users. Below is a detailed breakdown of each game's metrics, sourced from Sensor Tower.

Teacher Simulator by Kwalee Ltd saw a notable trend in downloads, starting strong with approximately 12.5K in the first week of April and gradually declining to about 4.8K by the end of June. Revenue fluctuated throughout the quarter, peaking at $46 in the week of April 22 and ending at $39 in the last week of June. Weekly active users started at 31.4K and experienced a downward trend, closing the quarter at 24.4K.

Call of Duty®: Mobile from Activision Publishing, Inc. maintained a steady performance in revenue, with a peak of approximately $183K in the week of April 22. Downloads remained relatively stable, starting at 8.2K and ending at 7.4K. Weekly active users hovered around 75K throughout the quarter, showing minor fluctuations.

Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., had a notable start with 21.1K downloads in the first week of April, which declined to 3.4K by the end of June. Revenue showed a decreasing trend, from $7.8K initially to $2.8K in the final week of June. Weekly active users started at 130.1K and saw a reduction to around 96K towards the end of the quarter.

Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced a fairly stable revenue stream, peaking at $27.1K in the first week of June. Downloads varied, starting at 8.9K and decreasing to 4.9K by the end of June. Weekly active users remained consistent, averaging around 12K to 14K throughout the quarter.

Airport Security: Fly Safe from Kwalee Ltd saw a decline in downloads, beginning with 7.9K in early April and dropping to 3.8K by the end of June. Revenue remained modest, with a peak of $44 in the week of April 22. Weekly active users showed a downward trend, starting at 14.5K and ending at around 9.4K.

These insights highlight the dynamic nature of user engagement and revenue generation for first-person games in Australia. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024